Functionally Complete
Bubble Fishing » Devlog
The next build in the line.
I added a basic menu so the game don't just straight up start.
Did some balancing here and there, mostly with the bubble movements, player movement (speed tuning, etc). Added an indicator that an obstacle is gonna spawn, so the player can react to it rather than being spawn killed.
Rotate is still not working because I'm dumb.
Files
Distancy_FunctionallyComplete.zip 14 MB
Oct 25, 2017
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Bubble Fishing
Become the king of the sea!
More posts
- Final thoughts, and the future of this gameNov 17, 2017
- Andddd.... We're done with the game! (For now)Nov 17, 2017
- Internally CompleteNov 17, 2017
- Structurally v1.1 UpdateNov 17, 2017
- Structurally Complete... It's just the beginning.Nov 17, 2017
- Prototype PhaseNov 17, 2017
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