Functionally Complete


The next build in the line. 

I added a basic menu so the game don't just straight up start. 

Did some balancing here and there, mostly with the bubble movements, player movement (speed tuning, etc). Added an indicator that an obstacle is gonna spawn, so the player can react to it rather than being spawn killed. 

Rotate is still not working because I'm dumb.

Files

Distancy_FunctionallyComplete.zip 14 MB
51 days ago

Get Bubble Fishing

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